JC
◈ AUTHOR

J. Constantine

Founder & Lead Developer, MainQuest

I built MainQuest because every productivity app I tried bored my ADHD brain into abandonment within a week. I wanted a system that rewarded effort the way an RPG does — XP, levels, real stakes, instant dopamine. So I shipped one.

I write about the intersection of dopamine, executive dysfunction, gamification mechanics, and habit design — what works, what doesn't, and why making it fun is the only reliable lever for long-term consistency.

Expertise

Gamified ProductivityADHD-friendly Habit DesignBehavioral PsychologyDopamine and Reward LoopsRPG MechanicsSolo Leveling Inspired UXNext.jsFlutter

Profiles

Selected writing

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