Todoist vs Gamified Habit Trackers
Todoist is the gold standard for GTD (Getting Things Done). It is clean, fast, and professional. MainQuest is the gold standard for Gamification. It is engaging, visual, and rewarding.
The "Dread" Factor
Todoist: When you open it, you see a list of obligations. If the list is long, you feel dread. It feels like work.
MainQuest: When you open it, you see your hero and a list of quests. Even if the list is long, it feels like an opportunity for XP. It feels like play.
When to use Todoist
- You are managing complex team projects.
- You need nested sub-tasks 5 levels deep.
- You are already naturally disciplined and just need organization.
When to use MainQuest
- You struggle with motivation to start.
- You have ADHD or need external validation.
- You want building habits to be fun, not just a chore.
Frequently Asked Questions
Can I use Todoist and MainQuest together?
Yes! Many users use Todoist for work projects (complex tasks, sub-tasks) and MainQuest for personal habits/goals (daily routine, health, learning metrics).
Is gamification distracting?
It can be if done poorly. MainQuest uses "Scientific Gamification," focusing on progress visualization rather than flashy, distracting animations.
Which is better for ADHD?
Generally, gamified trackers like MainQuest are better for ADHD because they provide immediate dopamine/rewards for small tasks, combating execution paralysis.
Why Not Both?
Many users use MainQuest for daily habits and Todoist for project management.
Add MainQuest to Your Stack