Why Solo Leveling Resonates
Solo Leveling isn't just popular because of the action. It's the growth fantasy. The idea that with a System guiding you, even a weakling can become the strongest.
MainQuest brings that fantasy to real life. Your daily tasks become quests. Your skills become stats. Your effort becomes XP.
Features Ripped From the Manhwa
Daily Quests
100 Push-ups. 100 Sit-ups. 10km Run. Or whatever your dailies are. Skip them and your HP takes a hit.
Status Window
See your STR, INT, VIT, and DEX grow based on the type of habits you complete. It's your real-life character sheet.
Dungeons (Projects)
Big goals are Dungeons. Break them into rooms (tasks). Clear the dungeon to get loot.
Ranking System
Start as E-Rank. Grind your way to S-Rank. The leaderboard shows the world's strongest players.
Will You Accept the Quest?
[Reward: Player Status]
[Penalty: Return to being an ordinary human]
